|  | M0XX -1.2-

Module : Rotate V1.2

Category / Domain : | 3d Plugins
Scol Engine Compatibility : | v3.1 et supérieure
Operating Systems : | Windows 95/98
| Windows NT 4.0
Documentation dated : | 22/11/1999

Supersedes sheet :

Module Description

The goal of this module is to rotate a list of objects specified in the anchor associated with the instance.

Editor Description

- framerate : this gives the number of frames per second (default is 30).

- angularX : the objects will be rotated of the angle specified around the X-axis of the objet referential at each frame (the value must be an integer, the value 65536 representing 360 degrees).

- angularY : the objects will be rotated of the angle specified around the Y-axis of the objet referential at each frame (the value must be an integer, the value 65536 representing 360 degrees).

- angularZ : the objects will be rotated of the angle specified around the Z-axis of the objet referential at each frame (the value must be an integer, the value 65536 representing 360 degrees).

Actions and Events

Actions

none

Events

none

Zones

none