0_0 E-MAGINER HELP

1_0 How do I chat with other users?

2_0 The chat zone.\n\nEnter your text in the zone designed for this purpose at the bottom of the interface, then press the <Enter> key (OK) on the keyboard;\nyour message is then sent and appears in the chat window above.\n\n- Note: you can copy/paste.

1_1 What are buttons M, X and the color square at the bottom right of the chat zone used for?
1_1_1_0 button M
1_1_2_0 This button opens a list of pre-defined messages: click on the appropriate message and it will immediately be displayed in the chat window.
1_1_1_1 button X
1_1_1_1_1_0 This button offers a number of options:\n\n\09- Enlarge Chat Window: opens the chat window in a separate popup window.\n\n\09- Use Default Colors for other users: if this option is selected, the default color will be used for the text of other users.\n\n\09- Disable System Messages: when this option is selected, you will not receive any messages sent by the server.\n\n\09- Configure your own chat macros: opens an interface in which you can create your own chat macros.\n\09  Enter the name of the macro, preceded by the character / in the "Macro Shortcut" field, then the text of the message to be displayed in "Macro Contents" (for example /See you later, I'm off ;)).\n\09  Select the macro to either delete or update it.\n\n\09- Record text as: used to define the name and location of the txt file to which conversations will be saved.\n\n\09- Recording text... : specifies the file that will automatically save the conversation currently displayed in the chat window.
1_1_1_2 The color square
1_1_1_2_1_0 This icon is used to choose the color in which your text will appear in the chat window.

1_2 How do I move about in the 3D scene?
1_2_1_0 to move forwards
1_2_2_0 Left-click + move the mouse forwards
1_2_1_1 to move backwards
1_2_1_1_1_0 Left-click + move the mouse backwards
1_2_1_2 turn to the right
1_2_1_2_1_0 Left-click + move the mouse to the right
1_2_1_3 turn to the left
1_2_1_3_1_0 Left-click + move the mouse to the left
1_2_1_4 move upwards
1_2_1_4_1_0 Press CTRL + left-click + move the mouse forwards
1_2_1_5 move downwards
1_2_1_5_1_0 Press CTRL + left-click + move the mouse backwards
1_2_1_6 turn forwards
1_2_1_6_1_0 Press SHIFT + left-click + move the mouse forwards
1_2_1_7 turn backwards
1_2_1_7_1_0 Press SHIFT + left-click + move the mouse backwards

1_3 How do I use the navigation bar?
1_3_1_0 Left button
1_3_2_0 Move up or down
1_3_3_0 Keep the left mouse button pressed on the left button and drag the mouse upwards or downwards
1_3_2_1 Move to the left or to the right
1_3_2_1_1_0 Keep the left mouse button pressed on the left button and drag the mouse to the left or right
1_3_1_1 Middle button
1_3_1_1_1_0 Move forwards or backwards
1_3_1_1_2_0 Keep the left mouse button pressed on the middle button and drag the mouse up or down
1_3_1_1_1_1 Turn to the left or to the right
1_3_1_1_1_1_1_0 Keep the left mouse button pressed on the middle button and drag the mouse to the left or right
1_3_1_2 Right button
1_3_1_2_1_0 Move upwards or downwards
1_3_1_2_2_0 Keep the left mouse button pressed on the right button and drag the mouse up or down

1_4 How do I disable or enable the sound environment?
1_4_1_0 Disabling the sound environment
1_4_2_0 Click on the "Enable/Disable the sound environment" button.\nThe sound will be disabled and a cross will appear on the button.
1_4_1_1 Enabling the sound environment
1_4_1_1_1_0 Click on the "Enable/Disable the sound environment" button.\nThe sound will be re-enabled and the cross will disappear from the button.

1_5 What is the "Login" button used for?
1_5_1_0 This button is used to define the nickname under which the user will appear in the site.\n\nClick on the "Login" button.\n\nEnter the new nickname and confirm: the nickname is updated in the main E-maginer window and in the pager's list of other connected users.


1_6 How do I change my avatar's photo?
1_6_1_0 Choose a new photo
1_6_2_0 Click on the "Photo" button.\nIn the image selection window, click on the "Change" button.\n\nSelect a new ".bmp" or ".jpg" file and confirm.\nThe new photo appears in the change photo window.\n\nConfirm to update your changes.\nYour avatar's photo is automatically updated in the 3D scene and in the main E-maginer window.\n\n- Note: the size of the new image must not exceed 16Kb.
1_6_1_1 Adding a transparency effect
1_6_1_1_1_0 Click on the "Photo" button.\nIn the image selection window, select the "Transparency" option and confirm.\nThe transparency effect is applied to the avatar's image in the 3D scene and in the main E-maginer window.


1_7 How do I use the pager?
1_7_1_0 The pager is used to send and receive mini-messages.
1_7_1_1 How do I send a message?
1_7_1_1_1_0 Double-click on the name of a user in the list and enter your message in the text field, then click on the "Send" button.\nAn envelope will be displayed to the left of your nickname in this user's pager list to let them know that you have sent a message.
1_7_1_2 How do I read a message sent by another user?
1_7_1_2_1_0 When a user has sent you a message, an envelope is displayed to the left of their nickname in your pager list.\nDouble-click on this envelope to read the message.\n\nIf the same user has sent more than one message, click on the "Next" button.\n\nYou can reply to the user by clicking on the "Reply" button.

1_8 How do I activate or deactivate the 3D scene modification mode?
1_8_1_0 Activating the modification mode
1_8_2_0 Click on the "Modify" button.\n\nIf this is the first time you have activated the modification mode, enter the modification password and confirm.\n\nThe buttons used to modify the 3D scene appear in the left part of the main E-maginer window and the buttons used to display the 3D scene appear in the lower right part.
1_8_1_1 Deactivating the modification mode
1_8_1_1_1_0 Click on the "Quit" button.\n\nThe buttons used to modify and display the 3D scene disappear from the main E-maginer window.

1_9 How and where will my E-maginer site appear in the general site directory?
1_9_1_0 This is done automatically using the information you provide in the Description and Site stages, i.e., the name of your world, a photo or image (optional) and a brief description of your site.


1_10 Which tools are accessible in the 3D scene modification mode?

1_10_1_0 Modifying the scene

1_10_2_0 How do I activate the 3D scene modification mode?
1_10_3_0 Activate the 3D scene modification mode.\nClick on the "Modify the scene" button.

1_10_2_1 How do I modify the scene's background color?
1_10_2_1_1_0 Right-click in the 3D scene and select 'Background color' from the popup menu.\n\nSelect a new color in the color modification window and confirm.\n\n- Note: the background color is only visible if the scene's walls are transparent.\nIf they are not, apply the transparency effect to one of the scene's walls to display the new background color.

1_10_2_2 How do I adjust the scene's light?
1_10_2_2_1_0 Right-click in the 3D scene and select 'Light' from the popup menu.\n\nAdjust the light intensity using the bar, select the "Ambient Light" option, then confirm.

1_10_2_3 How do I add a new position and display, modify or delete an existing position?
1_10_2_3_1_0 Adding a new position
1_10_2_3_2_0 Right-click in the 3D scene and select 'Position' from the popup menu.\n\nPosition your cursor at the appropriate place in the 3D scene and click on the "Add Position" button.\nThe new position appears in the list.\n\n- Note: the list of positions in the scene is used by the "teleport" effect.
1_10_2_3_1_1 Displaying an existing position
1_10_2_3_1_1_1_0 Right-click in the 3D scene and select 'Position' from the popup menu.\n\nSelect the position to be displayed from the list.\nThe camera's rendering in this position is displayed in the bottom left corner of the position modification window.
1_10_2_3_1_2 Modifying an existing position
1_10_2_3_1_2_1_0 Right-click in the 3D scene and select 'Position' from the popup menu.\n\nSelect the position to be modified from the list.\nUpdate each of the six parameters of the position to modify (3 position parameters and 3 orientation parameters) and press <Enter> on the keyboard to confirm.\n\nThe camera's rendering in the new position is updated in the bottom left corner of the position modification window.
1_10_2_3_1_3 Deleting an existing position
1_10_2_3_1_3_1_0 Right-click in the 3D scene and select 'Position' from the popup menu.\n\nSelect the position to be deleted from the list and click on the "Delete Position" button.


1_10_1_1 Modifying the object

1_10_1_1_1_0 How do I activate the object modification mode?
1_10_1_1_2_0 Activate the 3D scene modification mode.\nClick on the "Modify object" button.

1_10_1_1_1_1 How do I apply a collision box to an object?
1_10_1_1_1_1_1_0 Right-click on the object to which you wish to apply a collision box; a box immediately appears around the object together with a popup menu.\nSelect 'Collision' from the popup menu.\n\nThe collision box is automatically applied to the object, and the 'Collision' option is selected in the popup menu.\nIt is now impossible to move through the object.\n\nTo remove the collision box on the object, proceed in the same way; the 'Collision' option is subsequently deselected in the popup menu.

1_10_1_1_1_2 How do I move, rotate, enlarge or reduce an object in the scene?
1_10_1_1_1_2_1_0 Moving
1_10_1_1_1_2_2_0 Right-click on the object to move; a box immediately appears around the object together with a popup menu.\nSelect 'Move Object' from the popup menu; 3 arrows representing the X (red), Y (green) and Z (blue) axes appear on the object.\n\nMove the cursor-pointer on the appropriate axis: it turns yellow to indicate that it has been selected. Now left-click and move the mouse in the appropriate direction.
1_10_1_1_1_2_1_1 Rotating
1_10_1_1_1_2_1_1_1_0 Right-click on the object you wish to rotate; a box immediately appears around the object together with a popup menu.\nSelect 'Rotation' from the popup menu; the rotation marker appears on the object.\n\nMove the cursor-pointer on the appropriate axis: it turns yellow to indicate that it has been selected. Now left-click and rotate the object around the selected axis of rotation by moving the cursor forwards or backwards with your mouse. 
1_10_1_1_1_2_1_2 Changing the size
1_10_1_1_1_2_1_2_1_0 Right-click on the object whose size you wish to modify; a box immediately appears around the object together with a popup menu.\nSelect 'Scale' from the popup menu; a blue arrow appears.\n\nMove the cursor-pointer on this arrow and as soon as it turns yellow, left-click and move your mouse forwards to enlarge the object, or backwards to reduce it.
1_10_1_1_1_2_1_3 Quitting the mode for modifying the object's size, position or orientation
1_10_1_1_1_2_1_3_1_0 Once you have selected one of the three object modification modes (move, rotate or change size), any movement in the 3D scene becomes impossible.\n\nTo deactivate the object modification mode and activate the mode for moving in the 3D scene, click on the "View" button (square).
1_10_1_1_1_2_1_4 For greater accuracy and ease, when you are:\n\n\09- In the Avatar View window, use the CTRL key with the mouse to move up or down, and SHIFT to perform rotations forwards or backwards.\n\n\09- In the Top view, Left view or Back view windows, click on the "Pan" button (overlapping squares) to move the entire scene or on the "Depth" (spiral) button to move in varying depth within the scene (zoom effect).\n\nIn both cases, you can enlarge the selected view to full-screen mode by clicking on the "Min/Max Toggle" button (large square on small square).

1_10_1_1_1_3 How do I add an object in the scene?
1_10_1_1_1_3_1_0 Right-click in the 3D scene and select 'Add Object' from the popup menu.\n\nSelect the object to add from the tree structure (server, local or upload); use the preview window to help you.\nClick on the "Apply" button to incorporate your object in the scene.

1_10_1_1_1_4 How do I remove an object from the scene?
1_10_1_1_1_4_1_0 Right-click on the object you wish to remove and select 'Remove Object' from the popup menu.\n\nYou are prompted to confirm the deletion; click "Yes" to remove the object definitively.


1_10_1_2 Modifying the material of objects

1_10_1_2_1_0 How do I activate the mode for modifying the material of objects?
1_10_1_2_2_0 Activate the 3D scene modification mode.\nClick on the "Modify the material" button.

1_10_1_2_1_1 How do I apply a filter on the object's material?
1_10_1_2_1_1_1_0 Right-click on the object to which you wish to apply a filter; a box immediately appears around the object together with a popup menu.\nSelect 'Filter' from the popup menu.\n\nSelect the filters to apply from the filter selection window, modify the associated parameters then confirm.\n\n- Note: 4 filters can be applied on an object's material\n\09 - Color filter: calculates the barycenter between the color of the point and the color of the filter for each point. \n\09 - Attractor filter: a point whose color is situated at less than a certain distance from the color of the filter is forced to the filter color.\n\09 - Saturation filter: calculates the barycenter between the saturation of the point and that of the filter for each point.\n\09 - Rotation filter: rotates tint of a color a certain angle.

1_10_1_2_1_2 How do I copy the material from one object to another object?
1_10_1_2_1_2_1_0 Right-click on the object whose material you wish to copy; a box immediately appears around the object together with a popup menu.\nSelect 'Copy Material' from the popup menu; the menu's 'Paste Material' option is now enabled.\n\nRight-click on the object on which you wish to paste the material and select 'Paste Material' from the popup menu.\nThe copied material is automatically applied to the selected object.

1_10_1_2_1_3 How do I apply a lighting effect on an object's material?
1_10_1_2_1_3_1_0 Right-click on the object to which you wish to add a lighting effect; a box immediately appears around the object together with a popup menu.\nSelect 'Lit' from the popup menu; the lighting effect is applied to the object's material and the 'Lit' option is selected in the popup menu.\n\nTo deactivate the lighting effect on the object's material, proceed in the same way; the 'Lit' option is subsequently deselected from the popup menu.

1_10_1_2_1_4 How do I modify an object's texture?
1_10_1_2_1_4_1_0 Right-click on the object whose texture you wish to modify; a box immediately appears around the object together with a popup menu.\nSelect "Texture" from the popup menu.\n\nUsing the preview window, choose the appropriate texture from the Server, Local or Upload directory, then click "Apply".

1_10_1_2_1_5 How do I assign a flat color to an object?
1_10_1_2_1_5_1_0 What exactly is a "flat" color?
1_10_1_2_1_5_2_0 A "flat" color is the color in which an object will appear in the 3D scene while the textures are being downloaded.\nIndeed, textures take longer to download; during this time, the flat color is used to display the non-textured object, making it possible to move around within the scene.
1_10_1_2_1_5_1_1 How do I assign a flat color to an object?
1_10_1_2_1_5_1_1_1_0 Right-click on the object to which you wish to assign the flat color; a box immediately appears around the object together with a popup menu.\nSelect 'Flat' from the popup menu.\n\nThe flat color is immediately applied to the object, and the 'Flat' option is selected in the popup menu.\n\nTo remove the flat color from the object, proceed in the same way; the 'Flat' option is subsequently deselected from the popup menu.
1_10_1_2_1_5_1_2 How do I change an object's default flat color?
1_10_1_2_1_5_1_2_1_0 Right-click on the object whose flat color you wish to modify; a box immediately appears around the object together with a popup menu.\nSelect 'Flat Color' from the popup menu.\n\nThe color modification window is displayed.\nChoose the appropriate color and confirm.

1_10_1_2_1_6 How do I make a texture partially transparent?
1_10_1_2_1_6_1_0 Right-click on the object on which you wish to apply a transparency effect; a box immediately appears around the object together with a popup menu.\nSelect 'Transparency' from the popup menu.\n\nChoose the degree of transparency using the green cursor, select the "set transparent" option, then confirm.\nThe transparency is applied to the object's texture and the 'Transparency' option is selected in the popup menu.


1_10_1_3 Applying an effect to a texture or object

1_10_1_3_1_0  A number of effects are available: \n\09- Activate the 3D scene modification mode, then click on the "Modify the effect" button.\n\09- Right-click on a texture or object on which you wish to apply the effect, then select one of the following effects from the popup menu:

1_10_1_3_1_1  Mailing List
1_10_1_3_1_1_1_0 Enables the visitor to subscribe to a mailing list, unsubscribe from the mailing list, or send a message to all the list's subscribers.
1_10_1_3_1_1_1_1 How do I subscribe to the mailing list?
1_10_1_3_1_1_1_1_1_0 Select the "You wish to subscribe to the list" option, then select the "Enable" option and close the window.\n\nYou can subscribe by left-clicking on the selected object and entering your name and e-mail address in the subscribe window.
1_10_1_3_1_1_1_2 How do I unsubscribe from the mailing list?
1_10_1_3_1_1_1_2_1_0 Select the "I wish to unsubscribe from the list" option, select the "Enable" option, then close the window.\n\nYou can unsubscribe by left-clicking on the selected object and entering you name and e-mail address in the unsubscribe window.
1_10_1_3_1_1_1_3 How do I send a group message to all the mailing list's subscribers?
1_10_1_3_1_1_1_3_1_0 Select the "You wish to write to all subscribers" option, select the "Enable" option, then close the window.\n\nYou can send a message to the mailing list's subscribers by left-clicking on the selected object and entering the subject and your message in the send message window.

1_10_1_3_1_2 News
1_10_1_3_1_2_1_0 Used to post and read messages in a newsgroup.\n\nSelect the "Enable" option, then close the window.\n\nYou can subscribe to or unsubscribe from a newsgroup, and post, read or reply to a newsgroup message by left-clicking on the selected object.
1_10_1_3_1_2_1_1 How do I subscribe to or unsubscribe from a newsgroup?
1_10_1_3_1_2_1_1_1_0 To subscribe to or unsubscribe from a newsgroup, click on the "NewsGroups" button.\n\nTo subscribe to a newsgroup, select the name of the group from the list of available newsgroups, then click on the "Subscribe" button; the name of the newsgroup to which you have subscribed is then added to the list of selected newsgroups.\n\nTo unsubscribe from a newsgroup, select the name of the group from the list of selected newsgroups and click on the "Unsubscribe" button; the name of the newsgroup is then removed from the list of selected newsgroups and added to the list of available newsgroups.
1_10_1_3_1_2_1_2 How do I display a newsgroup's messages?
1_10_1_3_1_2_1_2_1_0 To display a newsgroup's messages, select the name of the group from the list of newsgroups to which you are subscribed, then click on the "update" button; the list of newsgroup messages is then updated.\n\nSelect the header of the appropriate message from the list of the selected newsgroup's messages; the contents of the message are displayed in the bottom part of the window.
1_10_1_3_1_2_1_3 How do I reply to a message in a newsgroup?
1_10_1_3_1_2_1_3_1_0 To reply to a message, select the header of the message from the list of the selected newsgroup's messages, then click on the "Reply" button.\n\nEnter the text of your message, then click on the "Send" button.
1_10_1_3_1_2_1_4 How do I post a message to a newsgroup?
1_10_1_3_1_2_1_4_1_0 To post a new message, select the name of the newsgroup to which you wish to send a new message, then click on the "Post" button.\n\nEnter the subject and the contents of your message, then click on the "Send" button.

1_10_1_3_1_3 FTP
1_10_1_3_1_3_1_0 Used to send files on the FTP server.\n\nSelect the "Enable" option, then close the window.\n\nYou can send files to the FTP server by left-clicking on the selected object.
1_10_1_3_1_3_1_1 How do I display the list of files contained in a directory on the FTP server?
1_10_1_3_1_3_1_1_1_0 Select the name of the directory from the list of FTP server directories; the files contained in this directory are displayed in the list of files on the server.
1_10_1_3_1_3_1_2 How do I send a file to the FTP server?
1_10_1_3_1_3_1_2_1_0 Insert the file in the FTP client list, select the FTP server directory in which you wish to upload your file from the list of server directories, then double-click on the file to send. 

1_10_1_3_1_4 Shift
1_10_1_3_1_4_1_0 Used to produce a shift effect on a texture.\n\nChoose the horizontal (U) and vertical (V) shift speeds.\n\nSpecify a Framerate value (number of images per second).\n\nSelect the "Enable" option, then close the window.

1_10_1_3_1_5 Teleport
1_10_1_3_1_5_1_0 Used to teleport an avatar to a selected position.\n\nChoose the new position from the drop-down list.\n\nSelect the "Enable" option, then close the window.\n\nLeft-click on the selected object to teleport yourself to the position chosen.

1_10_1_3_1_6 Dynlight
1_10_1_3_1_6_1_0 Used to apply a light effect on the textures in the world.\n\nChoose one of the 3 effects - para, omni or spot.\n\nAdjust the intensity (from 0 to 63).\n\nIf necessary, used the advanced settings to fine-tune the position, orientation or the distance from which the light decreases, according to the type of light selected.\n\nSelect the "Confirm" option and close the window.

1_10_1_3_1_7 Realvideo
1_10_1_3_1_7_1_0 Used to broadcast a video clip in .ram format on the selected texture.\n\nSpecify the address (URL) of the file to broadcast, select the "Confirm" option, then close the window.

1_10_1_3_1_8 Tag
1_10_1_3_1_8_1_0 Used to "tag" a wall whose texture is selected.\n\nSelect the "Enable" option, then close the window.
1_10_1_3_1_8_1_1 How do I tag the selected texture?
1_10_1_3_1_8_1_1_1_0 You can tag the selected texture by left-clicking the mouse; any movement in the 3D scene becomes impossible.
1_10_1_3_1_8_1_2 How do I modify the line's color and thickness?
1_10_1_3_1_8_1_2_1_0 You can change the color and thickness of the line by right-clicking on the texture and selecting 'Graphic options' from the popup menu.\nChoose the line's new size and color, then confirm.
1_10_1_3_1_8_1_3 How do I quit the tag mode?
1_10_1_3_1_8_1_3_1_0 To quit the tag mode and restore movement in the 3D scene, right-click on the texture and select 'Quit drawing mode' from the popup menu.

1_10_1_3_1_9 Logo
1_10_1_3_1_9_1_0 Used to display a logo in the 3D scene.\n\nChoose the logo file (.bmp, .jpg, .png or .tga) from your SCOL partition.\n\nSpecify the address (URL) of the HTML page that will open when you left-click on this logo.\n\nSelect the "Enable" option and close the window.\n\nThe logo is displayed in the window in the place where you right-clicked to select 'Logo' from the popup menu.

1_10_1_3_1_10 Whiteboard
1_10_1_3_1_10_1_0 Used to display a whiteboard in a separate window in which you can draw shapes and lines.\n\nSelect the "Enable" option and close the window.\n\nYou can display the whiteboard by left-clicking on the selected texture.

1_10_1_3_1_11 URL
1_10_1_3_1_11_1_0 Used to open a Web page when a user clicks on the selected texture.\n\nSpecify the address of the site or page to open.\n\nSelect the "Enable" option then close the window.\n\nTo open the Web page, left-click on the selected texture.

1_10_1_3_1_12 Rotate
1_10_1_3_1_12_1_0 Used to rotate an object.\n\nChoose the rotation axis:\n\09- X: rotation around the object's X-axis\n\09- Y: rotation around the object's Y-axis\n\09- Z: rotation around the object's Z-axis\n\nAssign a value to the rotation speed.\n\nSelect the "Enable" option, then close the window.

1_10_1_3_1_13 Draughts
1_10_1_3_1_13_1_0 Enables two connected users to play draughts.\n\nSelect the "Enable" option, then close the window.\n\nTo open the draughts window, left-click on the selected texture.

1_10_1_3_1_14 Backgammon
1_10_1_3_1_14_1_0 Enables two connected users to play backgammon.\n\nSelect the "Enable" option, then close the window.\n\nTo open the backgammon window, left-click on the selected texture.

1_10_1_3_1_15 Camera
1_10_1_3_1_15_1_0 Used to display a camera's rendering on a texture.\n\nPosition yourself where you wish to place the camera and click on the "Select this position" button to save the camera's parameters.\n\nSelect the "Enable" option, then close the window.\n\nThe camera's rendering at the chosen position is displayed on the selected texture.

1_10_1_3_1_16 Role-playing game
1_10_1_3_1_16_1_0 Used to create a role-playing game map.\nSelect the "Enable" option, then close the window.\nLeft-click on the selected texture to display the window used to create a role-playing game map.\n\nThe first user who displays the map creation window will be designated as the game's master and will be the only one able to change the role-playing game map.
1_10_1_3_1_16_1_1 How do I load an M3D file?
1_10_1_3_1_16_1_1_1_0 Click on the "Load an M3D file" button, choose the file in the file selection window, then confirm.
1_10_1_3_1_16_1_2 How do I move a 3D object?
1_10_1_3_1_16_1_2_1_0 Click on the "Move a 3D object" button.\nClick on the object to be moved and drag it to its new position.
1_10_1_3_1_16_1_3 How do I apply a rotation on an object?
1_10_1_3_1_16_1_3_1_0 Click on the "Rotation" button.\nLeft-click on the object and move the mouse to rotate the object.
1_10_1_3_1_16_1_4 How do I change the size of an object?
1_10_1_3_1_16_1_4_1_0 Click on the "Scale" button.\nRight-click on the object and move the mouse to change its scale.
1_10_1_3_1_16_1_5 How do I copy a 3D object?
1_10_1_3_1_16_1_5_1_0 Click on the "Copy a 3D object" button.\nLeft-click on the object and drag the copy to its new position.
1_10_1_3_1_16_1_6 How do I delete a 3D object?
1_10_1_3_1_16_1_6_1_0 Click on the "Delete a 3D object" button.\nLeft-click on the object to be deleted.
1_10_1_3_1_16_1_7 How do I update the plan on the selected texture? 
1_10_1_3_1_16_1_7_1_0 Click on the "Update in the 3D scene" button.\nThe plan is displayed on the selected texture.      
1_10_1_3_1_16_1_8 How do I load a background texture?
1_10_1_3_1_16_1_8_1_0 Click on the "Load a background texture" button.\nChoose a new background image (the image will be displayed in mosaic form).
1_10_1_3_1_16_1_9 How do I create a line?
1_10_1_3_1_16_1_9_1_0 Click on the "Create a line" button.\nLeft-click in the map creation window to position the first extremity, drag the mouse to the second extremity then release the mouse button.
1_10_1_3_1_16_1_10 How do I create a rectangle?
1_10_1_3_1_16_1_10_1_0 Click on the "Create a rectangle" button.\nLeft-click in the map creation window to position the first corner, drag the mouse to the second corner, then release the mouse button.
1_10_1_3_1_16_1_11 How do I create an ellipse?
1_10_1_3_1_16_1_11_1_0 Click on the "Create an ellipse" button.\nLeft-click in the map creation window to position the center, drag the mouse to enlarge the ellipse, then release the mouse button.
1_10_1_3_1_16_1_12 How do I create an arrow?
1_10_1_3_1_16_1_12_1_0 Click on the "Create an arrow" button.\nLeft-click in the map creation window to position the first extremity, drag the mouse to the second extremity then release the mouse button.
1_10_1_3_1_16_1_13 How do I move a point?
1_10_1_3_1_16_1_13_1_0 Click on the "Move a point" button.\nLeft-click on the point to move, then drag the mouse to the new position.
1_10_1_3_1_16_1_14 How do I delete a point?
1_10_1_3_1_16_1_14_1_0 Click on the "Delete a point" button.\nLeft-click on the point to delete.
1_10_1_3_1_16_1_15 How do I move a group of points?
1_10_1_3_1_16_1_15_1_0 Click on the "Move a group of points" button.\nLeft-click on a point in the group of points to move, then drag the mouse to the new position.
1_10_1_3_1_16_1_16 How do I delete a group of points?
1_10_1_3_1_16_1_16_1_0 Click on the "Delete a group of points" button.\nLeft-click on a point in the group of points to delete all the points.
1_10_1_3_1_16_1_17 How do I choose a new color?
1_10_1_3_1_16_1_17_1_0 Click on the "Choose a new color" button.\nChoose a new color that will be applied to the 2D drawing functions.

1_10_1_3_1_17 Role-playing game sheet
1_10_1_3_1_17_1_0 Used to create a role-playing game sheet.\n\nSelect the "Enable" option, then close the window.\n\nLeft-click on the selected texture to display the window used to create the role-playing game sheet.\n\nThe first user to display the game sheet creation window is designated as the game's master and will be the only player able to modify the role-playing game sheet and to authorize other players to modify it.
1_10_1_3_1_17_1_1 What is the first window used for?
1_10_1_3_1_17_1_1_1_0 The first window is common to the game master and to the other players.\n\nFor the game master:\n\09- It is used to see each player's sheet by clicking on the tab bar\n\09- It is used to modify the parameters common to all the game sheets by modifying a single sheet (such as the text field titles)\n\09- It is used to modify each player's own parameters\n\09- It is used to authorize - or not each player to modify their own parameters\n\n\For the other players:\n\09- It is used to display their game sheet, modify parameters if the game master has authorized them to do so\n\nUse by the game master:\n\09- Click on the tab bar to display the game sheets of the different players connected.\n\09- Each component has a button that enables the game master to authorize - or not - a player to modify the contents: click on this button to modify the authorization.\n\n- Note: remember to update your modifications by clicking on the "Update" button.
1_10_1_3_1_17_1_2 What is the second window used for?
1_10_1_3_1_17_1_2_1_0 Only the game master can access the second window.\n\nIt is used to create new components, to organize them by zone if appropriate, to move them and to make a backup.\n\n- Note: remember to update your modifications by clicking on the "Update" button.

1_10_1_3_1_18 Sampler
1_10_1_3_1_18_1_0 Used to activate sounds in ".wav" format continuously or immediately.\n\nSelect the "Confirm" option then close the window.\n\nLeft-click on the selected texture to display the sound activation window.\n\nOnly the administrator can choose which sounds are activated and each sound's synchronization (immediate or continuous). 
1_10_1_3_1_18_1_1 How do I choose which sounds to activate?
1_10_1_3_1_18_1_1_1_0 Click on the "Open a Wav file" button.\nChoose the ".wav" file in the file selection window and confirm.
1_10_1_3_1_18_1_2 How do I modify the sound's synchronization?
1_10_1_3_1_18_1_2_1_0 If you want to activate the sound continuously, select the "Play continuously (On/Off)" option, otherwise deselect it.
1_10_1_3_1_18_1_3 How do I activate a sound?
1_10_1_3_1_18_1_3_1_0 Click on the number of the sound you wish to activate.

1_10_1_3_1_19 - Note: for some effects, you can enter text that will be displayed when you pass the mouse's cursor over the selected object or texture, as well as a password used to limit access to this effect.


1_10_1_4 Can I apply the same effect more than once in a given world?
1_10_1_4_1_0 Yes, E-maginer makes it possible to define as many effects as you like.\nFor example, you can define several links to different Web sites.


1_10_1_5 How can I know which effects have been applied to the objects and textures in the 3D scene? 
1_10_1_5_1_0 Activate the 3D scene modification mode.\nClick on the "Open the browser" button.\nThe effects browser window is displayed.\n\nThe effects browser contains the list of all the available effects.\n\nIf an effect has been applied to an object in the scene, the name of this object will be displayed in the effect's tree structure.\n\nIf an effect has been applied to an object's texture, the name of this object and the name of the texture will be displayed in the effect's tree structure.


1_10_1_6 The purpose of the interior modeler and how to use it
1_10_1_6_1_0 What is the interior modeler used for?
1_10_1_6_2_0 The interior modeler is used to create a new 3D scene, to export it in a file and, if appropriate, to replace the existing 3D scene by the new exported scene.
1_10_1_6_1_1 How do I start the interior modeler?
1_10_1_6_1_1_1_0 Activate the 3D scene modification mode.\nClick on the "Open the interior modeler" button.
1_10_1_6_1_2 How do I use the interior modeler?
1_10_1_6_1_2_1_0 For each stage in the process for generating a 3D scene, follow the instructions displayed in the interior modeler window.\n\nClick on the "Next" button to go from one stage to the next, and on the "Previous" button to go back.\n\nTo quit the 3D scene generation process, click on the "Quit" button.
1_10_1_6_1_3 How do I add a new cell or delete an existing cell?
1_10_1_6_1_3_1_0 The cells (ground, ceiling or wall elements) appear in white on the grid.\n\nTo add a new cell, left-click on the cell to add in the grid; the added cell is displayed in white.\n\nTo delete an existing cell, right-click on the cell to delete in the grid; the deleted cell is displayed in black.
1_10_1_6_1_4 How do I change the color of a cell?
1_10_1_6_1_4_1_0 Select the cell to modify by left-clicking on this cell in the grid; the color square associated with this cell appears in the interior modeler window.\n\nClick on this color square, choose the new color associated with the selected cell and confirm.
1_10_1_6_1_5 How do I save my changes in the modeler and load the new 3D scene?
1_10_1_6_1_5_1_0 Once you reach the last stage in the 3D scene generation process, click on the "Quit" button.\n\nA first window is displayed, asking you whether you want to save the changes in the export file.\n\nA second window is displayed asking you whether you want to replace the existing 3D scene with the scene saved in the export file.



1_10_1_7 The purpose of the "Tools" button and the tools offered
1_10_1_7_1_0 How do I access the remote control's tools?
1_10_1_7_2_0 Activate the 3D scene modification mode.\nClick on the "Tools" button; the remote control window is displayed.
1_10_1_7_1_1 BANNER
1_10_1_7_1_1_1_0 Click on the "Change the banner's text" button in the remote control window.\nThis tool is used to modify the banner in the main E-maginer window.
1_10_1_7_1_1_1_1 How do I change the banner's text?
1_10_1_7_1_1_1_1_1_0 Enter the message to be displayed in the "Text" field (you can define up to 6 different messages), then click "OK".
1_10_1_7_1_1_1_2 How do I change the color of the banner's text?
1_10_1_7_1_1_1_2_1_0 Click on the colored rectangle corresponding to the color of the text to modify.\n\nChoose the appropriate color from the color chart. You can choose the color even more precisely using the vertical cursor.\nYou can also obtain colors by entering the color codes (HSV and RGB).\nConfirm.
1_10_1_7_1_1_1_3 How do I change the banner's background color?
1_10_1_7_1_1_1_3_1_0 Click on the colored rectangle corresponding to the background color to modify.\n\nChoose the appropriate color from the color chart. You can choose the color even more precisely using the vertical cursor on the right.\nYou can also obtain colors by entering the color codes (HSV and RGB).\nConfirm.
1_10_1_7_1_2 MUSIC
1_10_1_7_1_2_1_0 Click on the "Change the background music" button in the remote control window.\nThis tool is used to add or delete a sound from the list of sounds played in the world.
1_10_1_7_1_2_1_1 How do I add a sound?
1_10_1_7_1_2_1_1_1_0 Click on the plus button.\nChoose a .mid or .wav file from your SCOL partition and confirm.\nThe new sound file is added to the list.
1_10_1_7_1_2_1_2 How do I remove a sound from the list?
1_10_1_7_1_2_1_2_1_0 Select the corresponding file from the list and click on the minus button. The selected file is subsequently removed from the list. 
1_10_1_7_1_3 NEWSGROUP
1_10_1_7_1_3_1_0 Click on the "Manage Newsgroups" button in the remote control window.\nThis tool is used to create or delete a newsgroup.
1_10_1_7_1_3_1_1 How do I create a newsgroup?
1_10_1_7_1_3_1_1_1_0 Enter the name of the newsgroup in the corresponding text field and click on the "Create NG" button; the newsgroup created is added to the list of Newsgroups.
1_10_1_7_1_3_1_2 How do I delete a newsgroup?
1_10_1_7_1_3_1_2_1_0 Select the name of the newsgroup from the list and click on the "Delete NG" button; the newsgroup is removed from the list.
1_10_1_7_1_4 MAILINGLIST
1_10_1_7_1_4_1_0 Click on the "Manage mailing list" button in the remote control window.\nThis tool is used to add or remove subscribers from the mailing list.
1_10_1_7_1_4_1_1 How do I add a subscriber to the list?
1_10_1_7_1_4_1_1_1_0 Specify the contact's name and e-mail address, then click on the plus button.\nThe subscriber's name is added to the list; this subscriber will thus be registered in the mailing list.
1_10_1_7_1_4_1_2 How do I remove a subscriber from the list?
1_10_1_7_1_4_1_2_1_0 Select the subscriber's name from the list and click on the minus button.\nThe subscriber's name disappears from the list; this subscriber will thus be removed from the mailing list.
1_10_1_7_1_5 FTP
1_10_1_7_1_5_1_0 Click on the "Manage the FTP module" button in the remote control window.\nThis tool is used for the following purposes: \n\09- to display the list of files contained in the FTP server's directories \n\09- to add or remove directories on the FTP server \n\09- to add or remove users with rights on these directories.
1_10_1_7_1_5_1_1 How do I display the list of files contained in a directory on the FTP server?
1_10_1_7_1_5_1_1_1_0 Select this directory from the left-hand list of directories on the FTP server; the files in the selected directory are subsequently displayed in the right-hand list.
1_10_1_7_1_5_1_2 How do I add a directory to the FTP server?
1_10_1_7_1_5_1_2_1_0 Click on the "Add directory" button, then enter its name in the window used to add directories, and click on the "Confirm" button.\n\nThe directory is added to the left-hand list of FTP server directories.
1_10_1_7_1_5_1_3 How do I delete a directory from the FTP server?
1_10_1_7_1_5_1_3_1_0 Select a directory from the left-hand list of FTP server directories, and click on the "Delete directory" button. The directory is deleted from the list.
1_10_1_7_1_5_1_4 How do I assign rights to a user on a directory?
1_10_1_7_1_5_1_4_1_0 Select this directory from the list and click on the "Edit users" button.
1_10_1_7_1_5_1_4_1_1 How do I add user rights on a directory?
1_10_1_7_1_5_1_4_1_1_1_0 In the window used to edit users with rights on this directory, click on the "Add" button.\n\nEnter the nickname of the user to whom you wish to assign rights on this directory, then click on the "Confirm" button. The user is added to the list of users with rights on this directory.\n\nClick on the "Confirm" button to save your changes.\n\n- Note: if you add rights on a directory for the administrator only, enter the "Admin" nickname; if you want to add rights on a directory for all visitors to the site, enter the "Guest" nickname.
1_10_1_7_1_5_1_4_1_2 How do I delete user rights on a directory?
1_10_1_7_1_5_1_4_1_2_1_0 In the window used to edit users with rights on this directory, select the user for whom you wish to delete the rights on the directory, then click on the "Delete" button.\n\nClick on the "Confirm" button to save your changes.
1_10_1_7_1_6 STATISTICS
1_10_1_7_1_6_1_0 Click on the "View the site's statistics" button in the remote control window.\nThis tool is used to find out the number of connections and the total time spent by all the site's visitors over the last 30 days as of a certain date.\n\nThe statistics window is split into 3 parts: \n\09 - The top part of the window contains a graphic revealing the total number of hits over the last 30 days.\n\09- The middle part of the window contains a graphic revealing the total amount of time spent in the world over the last 30 days\n\09- The bottom part of the window indicates the total number of connections and the total time spent on the site over the last 30 days since the counters were last reset.\n\nClick on the "Refresh" button to update the statistics.\n\n\Click on the "Reset" button to reset the parameters; the reference date and time will be the date and time at which you reset.
1_10_1_7_1_7 ACCESS PASSWORD 
1_10_1_7_1_7_1_0 Click on the "Change the site access password" button.\nThis tool is used to modify the password for accessing the site.\n\nEnter the old password, enter the new password and confirm it in the password modification window, then confirm.\n\nVisitors will then be able to connect to the site with the specified password.
1_10_1_7_1_8 SITE MODIFICATION PASSWORD 
1_10_1_7_1_8_1_0 Click on the "Change the administrator password" button.\nThis tool is used to change the password for modifying the site.\n\nEnter the old modification password, enter the new password and confirm it in the password modification window, then validate.\n\nVisitors will be able to activate the site modification mode using the specified password.


1_10_1_8 Mode for using the buttons to display the 3D scene
1_10_1_8_1_0 How do I display the 3D scene's 4 views?
1_10_1_8_2_0 Activate the 3D scene modification mode.\n\nClick on the "Min/Max Toggle" button (large square on small square), the 3 wireframe views - Top view, Left view and Back view - and the Avatar view are displayed in the main E-maginer window.\n\nYou can enlarge the selected view to full-screen mode by clicking on the "Min/Max Toggle" button.
1_10_1_8_1_1 How do I move the entire 3D scene in the windows used to display the wireframe view?
1_10_1_8_1_1_1_0 Select one of the 3 wireframe views (Top, Left or Back).\nClick on the "Pan" button (overlapping squares).\n\nYou can move the entire scene by moving the mouse's cursor in the appropriate direction.
1_10_1_8_1_2 How do I zoom in on the 3D scene in the windows used to display the wireframe view?
1_10_1_8_1_2_1_0 Select one of the 3 wireframe views (Top, Left or Back).\nClick on the "Depth" button (spiral).\n\nYou can move the entire scene in varying depth by moving the mouse's cursor up or down.\n\nMove the cursor up to zoom in and down to zoom out. 
1_10_1_8_1_3 How do I center the wireframe views on a selected object?
1_10_1_8_1_3_1_0 Select the object on which you wish to center the wireframe views by right-clicking on this object in one of the 4 windows used to view the 3D scene, then click on the "Center view" button (cross).\n\nThe 3 wireframe views are automatically centered on the selected object.




